This will be brief.
I was so excited.
20 crashes later, the excitement was murdered by the stench of frustration. Frustration never wears deodorant.
Hours later I managed to get a render of two people out. There's no difference in quality. Maybe it renders a little faster. I dunno. EDIT: Some things that took forever to render now go faster. Small happy flag.
With hope, I loaded one of my 10 Confessions pwtoon scenes. Surely they fixed that blue problem, right...?
This is when I discovered I no longer had a toon render engine in my 3Delight interface, which is a bit confusing and hard to work with now. Very hard to work with.
Daz 4.7 is the suck. Conclusion.
Next day edit: The toon render engine is hidden in the settings. So it's there.
The blue problem remains a problem. Which means it remains a problem for me. There are folks who are going crazy over the shader mixer, because it's very easy to make toon shaders through it. Not knowing how to make the shader mixer and very aware that I was using pwtoon to make 10 Confessions and all I want is a little consistency in my comic, that does me no good. Nor does it any good to the lots of *other* people who have complained of the blue problem with pwtoon since 2 updates ago. They say don't use uberenvironment with pwtoon, but the trick here is you used to be able to. With pwtoon I can't even use more than 2 lights and even that's chancy. I use specular lights to get a certain look that I then turn into manga shading... do you see my issue here... anyway.
The new DAZ loves to hang on renders at 0% and crash. It still crashes a lot in the middle of working on a scene.
I'm still testing.