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Looking for opinions on this one and 1 other I'm uploading today.
Accidentally found an excellent tutorial on how to use the pwshader toon shader presets by Crescent. My entire day got sucked away into DAZ as a result - which wasn't easy being as my motherboard is dying. I like this look better than the other one I was playing with and can see this as a better choice for the comic. (May be easier to tone, too.)
Hoping folks can give me opinions on this one. Can do it here or at my blog: www.apocalypsewriters.com as I'll be posting them there as well with comparisons.
This particular piece was rendered with dark red lighting (from the box) as it's a dark corridor. Then some post work. The lines need more work, but I didn't notice until I uploaded. Oh well.
DAZ3D
Crescent's toon shaders (but not the pw shader base. I didn't like the look that gave.)
Dialup figure: Coco Nuht
Generic Sci-fi Corridor
Accidentally found an excellent tutorial on how to use the pwshader toon shader presets by Crescent. My entire day got sucked away into DAZ as a result - which wasn't easy being as my motherboard is dying. I like this look better than the other one I was playing with and can see this as a better choice for the comic. (May be easier to tone, too.)
Hoping folks can give me opinions on this one. Can do it here or at my blog: www.apocalypsewriters.com as I'll be posting them there as well with comparisons.
This particular piece was rendered with dark red lighting (from the box) as it's a dark corridor. Then some post work. The lines need more work, but I didn't notice until I uploaded. Oh well.
DAZ3D
Crescent's toon shaders (but not the pw shader base. I didn't like the look that gave.)
Dialup figure: Coco Nuht
Generic Sci-fi Corridor
Image size
1000x1294px 298.84 KB
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